Telo is a interactive language designed to help objects. The idea is that you can test the interface exposed by your lower level objects easily from an interactive command line. Telo is written in C++ so currently can only be used from languages which can link with it. To use the program currently you need to write a veneer function for each method you expose to the Telo command line. Telo comes with three standard types - string, ints and reals.